1315 Class Search

Advanced Game Programming2018 Spring

Subject Computer Science (CPSC) 4377 Section 01 (CRN: 12763)

Prerequisite: CPSC 2380, Junior/Senior or entry graduate level standing. This course is the third semester of programming and problem solving using the C++ language to develop video games. The course will cover implementation of numerous advanced programming techniques: resource management, graphical interfaces, physics, collision detection and resolution, non-player characters, and media integration. The examples and programming assignments make extensive use of multiple external C++ libraries. The class will also cover select theoretical aspects of game programming and development. Students with credit for 4377 cannot take 5377 for credit.
13 seats available (capacity: 25)
Credit Hours
3

Meeting times and locations

  • Monday, Wednesday 3:05pm - 4:20pm Engineering & Information Tech 323(Lecture)
    January 16th to May 8th, 2018 (16 weeks)

Instructors

Department

Computer Science

College

Donaghey Engr & Info Tech
Cross Listing
This class is also offered as the following cross-listed sections:
  • CPSC 5377 01 (CRN: 12764)
View all Cross-Listed Sections
0