Advanced Game Programming2017 Spring
Subject Computer Science (CPSC) 4377 Section 01 (CRN: 12908)
Prerequisite: CPSC 2380, Junior/Senior or entry graduate level standing. This course is the third semester of programming and problem solving using the C++ language to develop video games. The course will cover implementation of numerous advanced programming techniques: resource management, graphical interfaces, physics, collision detection and resolution, non-player characters, and media integration. The examples and programming assignments make extensive use of multiple external C++ libraries. The class will also cover select theoretical aspects of game programming and development. Students with credit for 4377 cannot take 5377 for credit.
5 seats available (capacity: 20)
Credit Hours
3
Meeting times and locations
Instructors
Department
Computer Science
College
Donaghey Engr & Info Tech